And is huge. Unreasonably,
impractically huge. Almost too huge to photograph. Hence the crappier than usual photos taken in my kitchen.
Tidal
Wave’s wiki picture, a screen capture from the 2004 Transformers
video game
As
a casual browse of this blog will quickly reveal, I dig giant robots.
But not nessecarily the most giant of giant robots. Over the years
I've had a fair few of the modern Titan Class Transformers. The
biggest of the big boys, without going to HasLab. We're talking toys
with robot modes exceeding 18 inches in height. The novelty of these
was high
at first, but eventually reality set in and it became routine. I
started to run out of space, inflation happened, Predaking was pretty
awful, and then Hasbro started to run out of characters that
justified the pricepoint in either fame or size. Eventually, I
donated most of my titans to Toy-Fu, and swore off the pricepoint as
something I couldn't justify to myself. Then this one was announced,
and I was pulled back in. In much the same way as Armada Optimus Prime. I sold a BotCon boxset to buy this... So
I'm glad it doesn't suck.
A
composite screenshot of Tidal
Wave in animation
But,
I'm getting ahead of myself, who is Tidal Wave? Well, he's another
character from Transformers: Armada, the fifth such release to appear
of late. He was a big, physically powerful, Decepticon famous for
chanting his own name. Not exactly a thinker, he
was however noteworthy for having naval-themed altmodes, which is rare,
and combining with Megatron, which was unprecedented. How big he
actually
was a bit variable. The famously shoddy cartoon was inconsistent but
generally made him on the large side, while comics and video games
made him gigantic. The simply-titled Transformers
for the PS2 console had him be
both an end of level boss, and
the level itself. This was
awesome. Much later on, Nick Roche would bring the character back for
his Sins of the Wreckers comic, where he was similarly huge. And a
whale. This was also awesome. The toy was pretty well-regarded too,
people liking its transformation and play features, as
while
he could split into
three seperate boats, it was not mandatory for the transformation to
do so. Its actually one of my
faves, I dunno if its top 3 material, but its definitely A tier for
its line. So, I was very pleased to see him back. And I think I would
have been happy for him to be
simply adapted into the Commander class with functional knees. But
they went Titan for him. And they kinda made him a mixed
representation in
that he's in Cartoon/Japanese-toy
purple and huge, rather than Hasbro/Western-toy
green and huge. Maybe
there's planned repaints, I don't know. But if he's a titan now,
surely he can't combine with Megatron any more? He’s lost that
along with the Mini-Con gimmicks these remakes all cut? Well, brace
yourself.
Something very odd has happened here.
They've created a bunch of integrated accessories that Tidal Wave
can pass to Megatron/Galvatron. I refer to these collectively as "miniwave",
as these are patterned off Tidal Wave's altmodes, with the addition
of platform shoes. There's shades of Astrotrain's coal tender with
this, or Blitzwing's
hulk-hands, but it is much much sillier than
either of those. The whole idea
of miniwave is so utterly, utterly dumb, I can't quite decide if its
just dumb, or so dumb it ends
up being awesome again. Given Tidal Wave is now so big that he's
socialising
with citiformers, no would of begrudged the designers for dropping
the Megatron combination. I mean, they've already dropped Mini-Cons.
But no. We have Tidal Wave break off bits of himself, in the
likenesses of his altmodes, so Megatron can go to the Met Gala in
style. On the one hand, it works, and probably better than the
original toys at that. It explains Megatron's odd shoulders, its
working off the 5mm port system with ratcheted pegs for stability,
and Megs' articulation doesn't suffer really. On the other? Well,
Tidal Wave is giving up his fingers for this. You end up with some
big gaps, although you can work the thumbs into a claw arrangement. Its also worth admitting that "Burning Megatron" wasn't the most dynamic combination in the first place, and you may only do this once. I
don't know if we'd honestly have a better toy if they left this
gimmick out. Maybe they could have pushed things further and had
those parts do more. Like be a partner robot. Or just having
Mini-Cons. But this is just such a weird thing to do, I can't help
but respect it.
The
mini-wave pieces also end up playing a part in the base mode, which
is also new. Its one step above a fan mode in terms of complexity, in
that it looks unintended until you realise that there's dedicated
joints in the thighs to allow for it. There's no ramps or such,
although its making good use in of the turrets, which use 5mm pegs.
The base mode is also the only form you can go to from robot mode
without substantial disassembly, Tidal Wave's old party trick being
lost in the embiggening process. While not a selling point, I feel
this looks OK, in a low-key, just throw it in sort of way. Most base
modes tend to be robot yoga anyway, and its not bad by those
standards. Better than Titans Return Fort
Max, at least. I will however mention that this form does expose
certain hollow bits in the torso block, and a transformation joint
that likes to separate on my example.
The
robot mode by comparison is
ideal. It is, as near as makes no difference, perfect. Like most of
these modern remakes, gimmicks have been swapped out for
articulation, but in so far as mass market toys go, I don't know how
you could do better. I mean, he's a big effing guy, he's covered in
details and paint, being excellently presented. He moves better than
I expected, with a waist joint, articulated skirt armour and ankle
tilts. Ankle tilts! The chest guns all move, and can tilt up so they
can fire usefully in robot form. Lots of 5mm ports too if you need
more. His hands now feature blasters, and are posable in an
industrial robotics kinda way. The head rotates, and can unexpectedly
look up, although not down. His hips also took me a bit by surprise
in that these give enough to look natural, but no more. In what I can
only assume is a concession to his weight, the hips are a limited to
about 45 degrees forwards and back. A walking pose is doable, he has
knees now, but you can't have him sit. This, combined with the
hollowness of his feet, is however as close to an actual flaw the
robot mode has. He has an immense presence. He's not trying to be a
gymnast. This guy is a
juggernaut, no, a dreadnought,
striding implacably towards you with no concern for fancy moves or
your feeble attacks. If you're not onboard with that, I don't know
what I can say to convince you.
Then
there's the Dark Fleet modes, yes, modes plural. I did mention that, but that was a few million words ago. Tidal Wave comes
apart to form three distinct naval vessels with sci-fi elements, and
then be recombined into a very anime space battleship. Following on
the original toy, these tend to be a bit simple, with castor wheels
on the underside, although obviously larger and more visually
pleasing than the source material. Of the three, the battleship
segment is the most functional if the weakest in appearance. It looks
the least like an actual vehicle, as the head isn't well obscured but
its got eight moving turrets, so fair enough. The landing craft or
troop carrier is the most
scifi, and generally the best looking too, if not having a huge
amount going on. Finally, the aircraft carrier is something of a slab, not doing much by itself, but put a couple of core class
jets atop and you'd be laughing. I do find the loss of the highly
individual play features these previously had to be a bit sad, if not
unexpected. I would have fought for that aircraft elevator...
Oh,
Jesus, this is actually heavy.
Ahem. Anyway, putting Tidal Wave into
the combined ship form is simple on paper, but there's a lot of mass
to manage, not to mention tabs. Once together however the ship is
completely solid. Little new is revealed, but it is making the best
of what's there, the weaknesses of the battleship being minimised
even as the hip joints poke out if the back. The colours make a great
deal of sense, the flight deck contrasting nicely with the rest,
while the landing craft and battleship match closely. Its got very
much the same dreadnought energy as the robot form, which is only
more appropriate. This looks like something that would warp in and
change an entire battle just by turning up. Perhaps less convincing
than say the immediately-preceeding Nemesis,
but much much cooler.
As
you can probably tell, I rather like Tidal Wave. There's a number of
imperfections, but mainly these fall under the heading of personal
preference or artistic licence. Its very much what it looks like, a
dramatically scaled-up version of the old Giga-Con
class toy, which removes
gimmickry in favour of articulation and modern engineering. It also
goes out of its way to maintain the Megatron combination, which would
be harmless and forgettable, if it wasn't so daft. So its harmless
and daft instead. If you're an Armada fan, you likely have this
already, but if you're not? Well, he's an expensive chap, but he's
doing nothing wrong. So if you want something huge and memorable,
Tidal Wave is worth considering. And should this end up on deep
discount, as Titans can do? Jump on it.
This picture is here because I like it.