Sunday, 31 January 2016

Youtube Highlights: Youtube was naughty and suddenly CATS!?

Here we go, another week of youtube highlights, and we have to start off on a sad note. Buckle up.

Doug Walker and Channel Awesome seemingly ran afoul of youtube's automated systems this past month, and lost monetisation for their videos. He put up the following appeal.





Less than 4 hours later, they got their monetisation back. Youtube really needs to get is act together, but in the meantime, your best plan is to go public if you have a problem with your account and copyright.





NerdSync had a very similar experience.




BanditIncorporated also had a lot to say about this.




Speaking of youtubers being subject to copyright claims by corporations, Super Bunnyhop has done a video defending online-only multi-player.




SciShow meanwhile did a video on cancer misconceptions. Please note, this post went up BEFORE I heard about Sir Terry Wogan passing this morning.




Almost, but not really, on the same theme, we have The Film Theorists. Here they ruin the ending of Dark Knight Rises with science. Although, it was pretty ruined before they got there, to be fair.






And finally, ever hear of cyriak? You probably have seen at least a few of his animations, they tend to stick in the mind. Well, he did a music video for the RunTheJewels track "Meowpurrdy”, where they rap over kitten sounds. The whole album is like that, apparently.


So........yeah. I feel like I'm falling down a rabbit hole on this one.


Anywho, here it is. This is proper rap music, so expect some very NSFW words, but I don't think you'll notice.





I apologise for your nightmares.

Thursday, 28 January 2016

Radical Regenerations: Age Of Extinction Hound

Amongst my readership, I'd be interested to know what the overall opinion of the Michael Bay films is. There's a tendency for them to be vilified by the fanbase, and almost any film critic you care to name, but they keep making pots of money. Pots, and pots, of money. I mean, Age of Extinction made more money than Guardians of the Galaxy, and the giant metal dinosaurs of the former only goes so far to justify that. Its the sort of thing that makes snobs out of otherwise fair people, as even within the stereotypically low standards of Hollywood blockbuster summer fare, the transformers films aren't very good. I'm fearful of the day the wider public figures that out, for now, they seem to be a consistent money spinner for Hasbro and Paramount, whom have no reason to change. And Bay is back for Transformers 5, yay.


Right, I think that's my bias covered, on with the review.




Image Copright: Paramount Pictures. sourced from the wiki. 





The Context
While the Dinobots were the obvious draw for Age of Extinction (AOE), something which I will give the production staff credit for trying to vary the Autobot cast a bit. Given the preceding movie line was a sea of cars that we'd seen at least twice before, this was welcome. Yes, I will not go so far as to call them “good characters”, what the film did is a can of worms when you get into it, but some of them could justify a two sentence bio. Hound is one of those characters, and probably the most memorable as he was voiced by John Goodman, whom gave a good account of himself, given what he had to work with(1). Hound was of course a version of the G1 character who had been around since episode one, but given certain design elements, its easy to think they were aiming for Animated Bulkhead instead. More obviously though, like his teammates, he was channelling a warrior stereotype, a WW2 vintage soldier, and this probably made him more relatable than most bayformers. Not necessarily a nice or likable person, but by the standards of bayformers he was at least distinctive amongst all the flying metal.





Unfortunately for collectors like myself, AOE was part of a new strategy by Hasbro, which is still evident in today's Robot in Disguise toys. While most dedicated Transformers fans were obsessing over the Thrilling Thirty releases, AOE toys would become something more akin to superhero film merchandise. You know, definitely recognisable as the character, but simple, gimmicky, sometimes not transforming, and not something that compared well to The Dark Of The Moon (DOTM) toys. It was like they were relying on the movie to sell the toys, rather than selling a good transformer. This was partially due to the reduced toy budgets and increased oil costs the brand had struggled with, and what many would consider to be the “proper” transformers ended up under the Generations banner. Which, of course, proved to be a major pain in the bum to acquire in the UK, retail releases being limited and incomplete. I didn't see a voyager Hound in person until January 3rd of this year, when I immediately brought it because it was discounted. And so, this review.




Robot Mode
Big, green and over-armed, Hound evokes comparisons to both American soldiers and gun enthusiasts. The most interesting and uniquely AOE aspects to the appearance of the toy are the rubber bits, the distinctive beard and ammo belts. There have been bearded cybertronians before, the most famous being the Unicron-affiliated Scourge, but this looks more like hair, as opposed to a beard shaped bit of metal. It makes him look older, but not ancient while the ammo belts make his army connections a bit obvious. His head is clearly wearing a WW2 vintage helmet. The general impression is of an old soldier whom enjoyed his job, or maybe someone whom was in the reserves, rather than active service, and wants to make up for lost time with a metric ton of bullets. This is of course pretty far from G1 Hound, or indeed Bulkhead. G1 Hound was Bumblebee before Bumblebee, and Bulkhead was a gentle giant. I suppose you could make the case the Prime Bulkhead was a gruff ex-Wrecker, but not so much as this. While visually I say its okay/nice for a bayformer, such designs being busy and often very inhuman, we've got a few problems here. The likeness to the film just isn't that good, the colour scheme being much more green for example. While by no means skinny, Hound lacks the gut of his film depiction, a design element that tied him to Bulkhead, and shifts him a bit more G1. This looks like Hound after the diet and work-out regime Mr Incredible planned for him, he's never gonna be lean, but he's back in shape. Not a bad thing, as such, and Hound certainly isn't the only toy to have significant variations, but could be a lot better. This most likely arises from the engineering, which is functional, but the toy is a blatant shellformer(2) with faux kibble feet. The arms have big and unsightly panels on them, with the forearms having an odd curve to facilitate vehicle mode. Also as a sign of his time, there's a fair few hollow bits, including on his main feature, which I will now address.





Hound offers something very Micheal Bay, but I refuse to apologise for enjoying, all the guns. Sorry folks, I rip those films to bits for any number of reasons, but I have a great deal of time for a robot loaded with weapons. He has a total of eight weapons, with a minor combination feature. Hound should really be a member of the Wreckers, and no, not the trio of Stockcars, I mean the proper team of Autobot asskickers. This was something of a theme back in 2014, as we also got Whirl and Roadbuster that year, two other militaristic Autobots with extensive and modular accessories. Hound's accessories are similar, but distinct. He starts out with a triple gatling gun, which by itself would be enough to fill my dakka-dakka requirements, but it goes further. Slightly more restrained are a pair of four-barrelled shotguns, with folding handles. Then we have a pair pistols. Then a pair of smaller, hold-out, pistols. Then a knife painted silver. These can joined together via a a combination of specialised tabs and 3mm ports, giving us some quite ridiculous guns, more importantly, they all stow. At once. In multiple places(3). With some left over, so he take even more guns. Hound keeps his options open, although its not without flaws, arising from the toy's slightly sub-par build quality. The shotguns for example won't stay on, the main weapon actually affects the toy's balance if stowed on the back, and the larger pistols are hollow on one side. Play value is through the roof though, and articulation is on the good side of competent. Its entirely universal joints, and limited by the rubber at the wrist, but there's 24 points there, including a waist. The claim of being a “fat ballerina” is an exaggeration, although not a vast one.






Vehicle Mode
Transforming the toy essentially turns the robot inside out, into an Oshkosh Defense FMTV truck, a six wheeled, military cargo hauler. Its this that suggests Animated Bulkhead rather than G1 Hound as a primary inspiration, as he had a six wheeled military altmode too. If you'd wanted to bayformer up G1 hound, he would have been based off a Humvee(4). As it stands this vehicle is not that well-known, but is credible in green. It also confirms to the convention common to all film Autobots, bar the dinos, in that he's licensed car the end of the day. In so far as I can work out, the vehicle isn't intended for frontline combat, there's no weapons, and its main function is to cart stuff about. At least until the guns come into it, anyway, but I do like the look. The cab ends up clearly separated from the cargo, with a spare wheel in-between, and its general blocky shape. Its not perfect though, as with the robot mode, there's some visual problems, and depending on your preference, these may be worse. The robot mode legs for example are easily picked out, and there's some noteworthy seams. Generally speaking, shellformers have more convincing shells. There's a also a mis-allocation of materials in the cab. He does have transparent windows, a luxury it seems these days, but they only reveal a load bearing strut of grey plastic, so they probably shouldn't have bothered. While interesting from an aesthetic perspective, that's why I'm doing this as a “Radical Regeneration”, the engineering ain't too good here. Ground clearance is  also poor, while the lack of paint does tell here.





Fortunately, play features and little design do come along and redeem things a bit. You know those 8 assorted weapons? They all stow, and there's an additional 5mm port on top should you wish to use one on the move. How they stow varies. The tiny pistols remain in the calves, while his main gun unfolds in attempt to replicate some detail form the prop vehicle, with the knife on the underside. The shotguns and larger pistols just mount on the sides. Its not a brilliant mode, but its okay.
 


Conclusion
Hound the toy is as unrefined as Hound the movie star, and in several not good ways. The most obvious one is the engineering, because, as shellformers go, he's not a good one. His modes aren't really separate, with ugliness in both as a result. This also leads to his questionable resemblance to the film. I suppose its possible that this toy was based on an earlier design that changed during production, its been known to happen. But then again, AOE toys in general tended to be simplified and bright versus the film depictions, with even Generations releases following that lead, especially in comparison to DOTM toys. I'd be more inclined to suspect a reduced budget and maybe a lack of care, than anything else. This does however raise an interesting question. Given how horrid/shallow bayformer characters can be, does it actually matter if the toys resemble them closely? Maybe not, but Hound was perhaps the only Autobot I remotely liked in that film, and something a bit closer would have been nice. If I'd splashed out and played scalper prices, I'd be feeling a bit disappointed, so I'm glad I found this for 15 quid. The toy is however made worthwhile by accessories, and solid articulation. I continue to make no apologies for liking a toy with more guns than sense, it makes an otherwise mediocre transformer a lot of fun, and so there's so many display options. Hound was worth getting in hand after such a long wait, but he isn't all he could have been.


Foot notes
  1. Although I do remember a report of him only recording his lines a month before release, so he maybe wasn't that closely involved with the project.
  2. Although out of basic fairness, the Galvatron of the same wave is a much bigger offender.
  3. There's also one on his backside which is either loose, or intended for a figure stand.
  4. Probably the same for Prime Bulkhead, too.

Tuesday, 26 January 2016

Prototype Watch: Unite Warriors Blast Off

Today, I introduce a new, irregular format. I've done various news-related articles in the past, often based on leaks or suddenly revealed images of unfinished toys at news events. I tended to comment on such things as alternative to writing reviews, as while they age badly, its often more interesting than the old toys I tend to talk about. "Prototype Watch" will comment on newly announced toys, leaks, in so far as it can reasonably be made. With lots of speculation, and opinions. Expect the next one just after New York Toy Fair.


Now, let's talk about Blast Off. As you may recall from my recent review, there was some controversy about this guy in Combiner Wars. The original toy was, for reasons lost to time, a space shuttle in a team of military vehicles. Think about that for a moment: Tank, Jeep, Helicopter, Anti-Air Vehicle, and then fricking Orbiter. Spot the odd one out. Hasbro seemingly had an attack of common sense, and made him a Harrier Jump-jet, but were lazy with with the execution. TakaraTomy decided to do a new Space Shuttle mould in the name of G1 cartoon accuracy. This is laudable, here's how it turned out.




Source:  @nakigao_san, taken from Figure King magazine


Yeah. I don't have nostalgia goggles thick enough for this one. Compare and contrast the grey prototype with the animation model they helpfully provide. Making allowances for size, combination, and budget, they missed their target. They got the thruster feet, but the proportions are terrible otherwise, with a huge chest, huge feet, thin arms, and a tiny head. He's also go thruster hands, a major deviation from the animation, but more on that in a minute. The shuttle mode is no better, and quite unconvincing. Like Alpha Bravo, there's exposed arms, although the attempt to conceal these as thrusters is much less successful than Bravo's missile racks. These are meant to be external booster rockets, I think, but look like what they are, angular robot arms. It doesn't help they are on top of the wings, and seemingly vent an inch before the actual engines. Said engines are also massively out of scale with the rest of the vehicle, and there's only two of them, rather than three. One hopes he plays better than he looks. Maybe he just photographs badly, but then again, aren't these meant to be the best possible images for advertising purposes? Right?


Source: Knoted of TFW2005.


Still, a new mould is nice, right? Maybe not. There's some speculation as to the originality of the design, and while probably not a retool, elements of engineering seem familiar. The leg and thigh components seem similar to Rook, a feeling reinforced by the thruster hands. That may explain how his chest ended up so bulky, as Rook had a big shell backpack, just mounted on the front here. We won't know for sure until someone does a comparative photo shoot, and these moulds have to be similar for combination purposes, but would not be a surprise he resembled another toy rather closely.


I could be wrong. He may turn out to be awesome in hand. But unless you absolutely must, and really must, like take insulin or I go to hospital “must”, have a space shuttle in the Combaticons, I don't see the appeal here. If anything, you'd think more people would be complaining that they fumbled the ball on this one.

Damn shame.


Looks like you are safe in my house, mate.



Sunday, 24 January 2016

Youtube Highlights: He needs no sympathy

Well, its been another week, here's some more videos to while away your Sunday with...


Warner Bros. Pictures unleashed a new trailer for Suicide Squad, the third film in their DC cinematic universe and the most interesting by a country mile. One criticism of that universe is that it seems to be a humourless and depressing dirge of a franchise, this trailer however makes the film look like it has some sense of humour. Yes, the Joker is a hard sell, and fans can find understandable reasons for concern, but I actually went and brought the source material after this.





Unfortunately, this has also meant I've had Bohemian Rhapsody in my head for THREE CONSECUTIVE DAYS. Not helped by the fact I keep mixing up the original, the one from Wayne's World, and the one The Muppets did. Its awesome, BTW.




Warner Bros. did however do something to remind the world at large how corporate they are, cancelling support for Mortal Kombat X on the PC platform. AngryJoeShow has this to say:





Speaking of games, This Exists took a stab at explaining Dwarf Fortress. This is a game I want to try, but its so impenetrable it baffles me. Ever hear of Boatmurdered? It sounds insane.




The sequel to Terminator: Genesys, A.K.A the one which did really well in China only, was cancelled recently. While most people consider this a good thing, BanditIncorporated  made an impassioned defence in the form of a "Hitler Reacts" video. I don't agree with him, but he makes a good case.



And finally, because this is the internet and I am legally obligated to post cute kittens, here is a cute kittens video. Coming via Cole and Marmalade, here's a look at San Diego Humane Society’s Kitten Nursery.





Sorry for the mood whiplash, there.

Thursday, 21 January 2016

Being Wrong: The Combiner Wars Technobots

I was quite adamant that the team was not happening, but after a run of leaks, an Australian listing, and a confirmation at New York Toy Fair presumed certain, its on. We may have something to look forward to before Titans Return, despite what I said in my Combiner Wars opinion piece. I was wrong, sorry folks, but at least we get a classic combiner team.





I went back to double check exactly where I'd got the impression the Technobots weren't happening, and I can't find an outright denial. It seems I misinterpreted the lack of them in waves 4 & 5, along with Hasbro not giving a definite answer. Here's what is known, via various low quality images which I shall not post here due to legal concerns(1). Scattorshot is back after his solo release, Nosecone is Brawl with a drill, Lightspeed is either Dead End or Streetwise, Strafe looks to be Air Raid and most surprising of all, Afterburner is a retool of Deluxe Groove. You know, the toy Takara supposedly made because Rook wasn't G1. They come as a $100 boxset, release date given as August/September for Australia, and May for America. This great news, up to a point. Its not immediately clear what level of retooling is going on with the limbbots, and the toys where we have a solid idea, aren't that brilliant. Scattorshot, subject of a rather nasty review over at Tformers, regrettably retains all of the Superion bits, although it looks like the combiner hand and feet might be different. Nosecone looks to only differ from Brawl with the weapon, and Brawl ain't that good. One hopes they'll fix the waist issue on the mould for its reuses. Recent images from Botcon regarding General Drill Horn also imply that the proper way to form the vehicle mode is to have it drive around backwards with a drill sticking out of its butt.




Speaking of Predacus, like most people, I'm increasingly of the opinion that this represents a de-facto preview of the Technobots. Looks nice at least.





Anyway, I'm tempted to make comparisons to the Combaticons I just reviewed. Its probable that a majority of the team would be simple repaints, not necessarily a bad thing, but a clear a step below sci-fi revamp the team needed. But if they really are in the 100 $/£/warbucks bracket, that ain't a bad deal. Now we need to talk about the other big surprise, of which the only supporting evidence is a piece of official-looking artwork. It is however very interesting, as it would answer a long stand question, who could they possibly retool Sky Lynx into? With every mould in Combiner Wars fated to be used as often as a pair of my shoes, what could they possibly use a dino-cat-bird for?


The answer seems to be Liokaiser.





For those whom are not au fait with the Japanese exclusive series Transformers Victory, Liokaiser is both a combing holy grail for fans, and a demonstration of a Japanese toy company misusing English words in the stereotypical “Engrish” fashion. Unusually for the time, Liokaiser was formed from a team of six, whom integrated the gestalt hands and feet into the individual toys. Only the combiner head and weapons were separate. The actual sub-group however had an unusual gimmick that leant them their name. Brace yourselves. The Breastforce.


Please take a moment to process that.


This team, and the leader of the Decepticons at that time, had partner animals that turned guns, and chest armour, so, The Breastforce. They had a few curious names like that, such as Kilbison, and Helbat. As why they they are using the team? Well, probably because they don't have beast modes, and so could be done with existing moulds. At which point, a reader should probably ask “hang on, why Sky Lynx then?”. Well, there was a non-combining Breastforce member, the aforementioned leader, Deathsaurus, and he had a bird monster mode. It would appear that he is filling in for two team members, but then again, the body is in Leozack's colours, who was a jet.

I'd probably get the set, despite the fact that it has two Brawls in it.


Image copyrights Hasbro, TakaraTomy, and Botcon, art sourced from TFWiki.



Foot notes
1) Hard to give proper credit if I don't know where it comes from, which I usually like to do with images. Plus, the quality is terrible.

Tuesday, 19 January 2016

A Concise Combaticon Review of Combiner Wars Onslaught (And Bruticus) In 500 Words Or Less

Pricepoint/Vintage: Voyager, 2015/2016.
Modes: Robot, Anti-aircraft Vehicle, Combiner Torso.
Transformation Style: CW voyager, expanding backpack style.
Play Patterns: Robot and vehicle, combiner, 5mm weaponry, partner legends mould.
Points of Interest: Extensive retool of Hot Spot with an inverted vehicle mode.




The Good
Onslaught retains most of what was good about Hot Spot, and gains a few articulation related refinements. He has 21 joints, gaining a heel spur, adjustable toes, and a smaller backpack. This allows for easy posing, gun-fu being very much a strength. Visually, the robot mode is a good interpretation of the character, a new head, chest, and shoulders going a long way. The transformation has been reworked, giving us a completely different altmode, and its possible to change between all three modes without removing the guns. Bruticus meanwhile has a gorgeous head sculpt, a balljointed neck, reduced kibble at the knee, and a rather impressive silver chest plate. More importantly, as rubberised plastic has been removed from the mix, he's a more solid torso than Defensor. Its a nice looking combiner too, with effective use of grey on all five main components, and the limbbots pair so well.





The Bad
Onslaught inherits Hot Spot's myriad of vehicular sins, and warning lights, while displaying Bruticus' scalp. The new parts look nice from many angles, but all those gaps still remain, it doesn't roll that well, and some play value went with the ladder assembly. There are some slight tolerance and tabbing issues, notably with his neck and the front end of the truck. Bruticus ends up with wheel assemblies on the shoulders. You can fold these down, with the instructions indicating this, but this affects stability. Bruticus also has a slight tendency to lean forwards.




The Mediocre
Both Onslaught and Bruticus are characterised by the twin back cannons, which in this case are Hot Spot's weapons in grey. As no other accessories are provided, using them spoils the look of the toy, but Shockwave would compensate for this. Be aware: his knees are mistransformed in box.





The Alternatives
Onslaught is relatively well-served with alternatives, as not only did he get a non-combing version for Universe, he's remained a constant in the team. While most of these are worth considering, his TFSS remould Bludgeon has swords, the FOC version is pretty bad. A running change will bring a tan combiner chestplate to this toy in wave 6.





The Verdict
Onslaught typifies the Combaticons as a whole, capturing the character, but with a questionable altmode and a feeling we've seen this all before. He's basically the same as Hot Spot, with a great robot mode, but with a flawed vehicle mode. Bruticus however shines brightly, and I expect him to shine more once I get my hands on Shockwave. It makes up for all mould reuse. Long-story-short: buy this guy for the combined mode, but he's not without his own charms.



Sunday, 17 January 2016

Youtube Highlights: Mary Seacole Gets No Respect

Okay folks, its that time again. Here's your Sunday viewing.

Extra Credits has just finished a rather inspiring two part series about Mary Seacole, A.K.A an awesome woman you've probably never heard of.




In another haunting and strange video, Electron Dance, talks about video game exploration.



Striking a blow for etiquette, Mr Sunday Movies has recently posted a video on how to behave in the cinema.





And finally, in a year that's shaping up to be pretty bad for celebrity cancer victims, David Bowie passed this week. Here's my favourite peice of his music, a collabouration with Queen.