Sunday, 18 October 2026

Orktober: The 1st Edition Shokk Attack Gun

 

What to do for Orktober? Ummm… Well, Project Legs11 has Orks largely covered, and I have been severely lacking in spoons of late. Oh, I know! I'll finish up something I probably should have finished a decade ago.




Of all the deranged things Orks do that qualify as memes, the Shokk Attack Gun  is likely the most memetic. Simply, it is a weaonised teleporter. More verbosely: it's a weapon that fires little green gremlins through hell, driving them mad  in the process, so they materialise around and physically within their targets, while farting/shitting themselves in terror. Vehicle crews suddenly find themselves trapped in a metal box with dozens of biting feral creatures, while infantry suffer an experience somewhere in between a chestburster and a sudden shower of Snotlings. There is a rather wonderful Codex Compliant video outlining how the rules for this worked at various times, although the modern rules make it a somewhat mundane anti-tank gun. Think something adjacent to Mek Gunz, but outside of the Madcap Meks detachment it lacks flair.




This model was kindly gifted to me years ago by a friend I've sadly lost touch with, and it's the 1st ed original. Its also a model made of lead and hubris. This was intended to go on a 25mm slotta base, and the problem with that should be immediately obvious. There's more mass in the gun than the Mek holding it, and he's holding it above his head. You could put this in a sock, tie a knot to make an improvised weapon, and beat someone to death with this model. And it would probably be fine once the police gave it back. I was greatly concerned by the balance issue this presents, and subsequently, the inevitable stylistic differences that occurred over forty-odd years. This guy largely predates the concept of a Big Mek, and is closer to a Boy in overall size. I pinned him directly to base at first, but I then felt something more elaborate was needed. A resin piece proved ideal, and fortuitously allowed me to offset the models centre of gravity. I also opted to paint the whirling gubbins separately, which I would have a glue mishap with, but I'm getting ahead of myself. I also put a little gem on the left hand, as that area lacked sculpted details. Call it a rivet.




I painted this in much the same way as my recent batch of Boyz, while experimenting with some metallic paints and store-brought mud paint. Things came out a bit darker than they probably should have, prompting some modifications after the wash stage. It's okay, I liked it more when I got it based, but I should probably have gone louder.

 



 

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