Sunday, 18 December 2022

Plamo: The 30 Minutes Missions Forestieri 01

 


As I've already mentioned, one of the nicer things to happen lately have been how the local nerd shops are stocking models I like. This has recently included 30 Minutes Missions kits, and we look at one of those today. 

 


So, the Forestieri 01. This is characterised as a drone in universe, and as a project demonstrates how 30mm has changed in the last year or so. Conceptually, we're looking at a no fuss kit with two weapons and a Roy Roy, basically an Alto but smaller. It's uses the Spinatio joint sprue, which is both good for hands and seemingly the new standard. Where the Forestieri 01 starts to feel different in how these joints re used and overall runner layout. It omits the swing-out shoulder joint, which makes it slightly less nimble, and there a few duplicated runners of small size. It's not as elegantly organised as older kits. That said, its got both a gun and a beam saber, and the armour gimmick seems to have fallen by the wayside, so it's more feature complete than some. Plastic colours are also remixed a fair bit, with white weapons, and none of that gunmetal grey. In terms of overall vibe, I'm put in mind of Virtual On with its use of translucent plastic, white, and polygonal shapes. With the head and proportions though, I'm reminded of a rodent or possibly a kangaroo. I went for a straightforward build, with some light weathering. As always, it's a lovely therapeutic experience, where Bandai's collective talents in model kit design is evident. 

 


This was largely a palate-cleanser project, so there’s not a huge amount to say. I gently weathered the kit, and had a good time of it.


 


 

Sunday, 11 December 2022

Transformers: Legacy G2 Universe Jhiaxus is Something That Exists

Jhiaxus' wiki profile picture

I don't think it's controversial to suggest that British writer Simon Furman was the main reason people liked the Marvel Transformers comic. This is not to downplay, or throw shade at, other creatives like Bob Budianski. Furman's long form narratives and characterisation are a big part of why the comics have aged better than the cartoon. For a time, Furman was the pet writer of the fandom, his presence adding prestige to many a project. However, Simon Furman has slowly aged into the Embarrassing Grandad of the brand, his presence being akin to that of Arnold Swatzengger in an action film made after True Lies. While he did good work back in the day, he needs to retire. And if you see him approach gender issues or Arcee? For primus' sake, rugby tackle him to the ground for the common good. Furman, I mean, not Arnie. Arnie's still mostly OK I think, and while the dude is in his 60's, I wouldn't want to try my luck. 

 


The 2003 Robots in Disguise Jhiaxus toy  


 The 2014 Generations Jhiaxus toy


Jhiaxus has the distinction of being one of Furman's more singular creations, created specifically for the Generation 2 comics series as a non-toy character. A noted bastard with a punny name, Jhiaxus was a Decepticon whom ran off to found a galactic empire during that 4 million gap, under Leige Maximo, a character whom eventually become important in the deep lore sense. Jhiaxus served as the primary antagonist of the comic series, gradually loosing his grip until he famously punched the mouthplate right off Optimus Prime. That is not hyperbole, its what he actually did. Jhiaxus having made his mark, made an unprecedented jump to plastic with a 2001 repaint, although it was something of a nameslap. Furman would bring the character back in a more of a mad scientist role, giving us the deeply troubling Spotlight: Arcee, a comic which IDW spent a lot time course correcting from. You can look that up yourself, but the misogynistic and transphobic themes put me off the man. This somehow didn't stop Jhiaxus from getting another toy in 2014, a retool of the concurrent Armada Starscream. That's not a bad toy, it does a lot with the retooling that it didn't need to, but it's more a melange than a specific Jhiaxus. Finally, we come to today's subject, Legacy Jhiaxus. Which, against the odds, is very definitely the G2 version. Although it may become someone else. 

 


So, let's start with the weakest aspect of it, the jet mode. As a comic first character, Jhiaxus' altmode was rarely seen and not especially well thought-out. It was a Cybertronian jet, but it wasn't immediately clear how he got there. They could have gone for a shellformer approach to replicate that, but they instead followed the visual cues of the robot mode, and extrapolated from there. So, what we have is a seeker-styled form in white & yellow with green bat wings. It is not, in the strictest sense, hugely good. The arms are just hanging out the underside and the translucent cockpit area serves the highlight a few flaws. Like the head. The general appearance of this form makes me wonder if this guy is sharing engineering with another toy, and put me off buying this until the price was right. In fact, I had a suspicion before this toy was revealed that history would repeat, and this would be a retool of Starscream again. This obviously proved to be incorrect, and given some legitimately clever touches in the leg transformation, I find myself wondering if this is purpose built, rather than merely optimised for reuse, but I honestly don't know at time of writing. Idle speculation aside, the mode is rough around the edges, but functional. Jhiaxus confirms to Siege standard 5mm ports and guns, with an undocumented feature involving his shoulder pylon. Is this alt mode good enough to stand on its own, within the voyager price point? Honestly no. You'd have to be a very lovestruck fan boy to say otherwise. But, there are other merits to this toy. 

 



Putting Jhiaxus into robot mode reveals where they put the budget, and it was money well spent. It's like Derrick Yanniger’s art just leapt off the page, personifying that seeker-but-also-a-beef-mountain build that G2 Jhiaxus had. I mean, just look at him. It's the new gold standard for such things, clean, minimal hollowed out bits, and modern touches like flight stand compatible ports worked unobtrusively into the sculpt. But then, a question presented itself, is this actually a good robot mode? Or is just a pretty one that traded its alt mode for steroids? Well, let's think about that. Legacy, to the best of my knowledge does not do bad robot modes. Since Siege there has been a lot of standardisation with respects to articulation and the 5mm port system, with toys moving the same way and having accessory options. While there is the occasional stinker, the baseline is pretty high these days, so is Jhiaxus doing enough to keep pace, and excuse the jet mode? Well, he's got nothing to apologise for, and opening hands. His construction tends towards universal joints rather ball & socket joints, but these are all well-executed. Posing is something that comes quite easily, with the hands presenting opportunities usually not available to mass market Transformers. The two guns he have also suit him very well, a large rifle and submachine gun for varied murder. It is a good robot mode, and certainly one that will please fans. Is it good enough to make you forget the jet mode? Well, dear reader, I think you're gonna have to make your own mind up on that one. 

 


My point? Only that Legacy Jhiaxus is something that exists. He's some distance from a great toy, but what he does well, he does very well. Also: Trans Rights are Human Rights.


Sunday, 4 December 2022

Revisiting Gundam: The 08th MS Team

As I have mentioned before, there is an official Gundam Youtube Channel. It has free Gundam anime on it. What it actually has up at the moment can be a bit of a dice roll, wth stuff being rotated in and out. What is up at time of writing is the late 90’s OVA, Gundam: The 08th MS Team. Well, most of it. They haven’t added episode 12, for some reason, but no matter. 08th MS Team set during the timeline of the original Gundam show, The One Year War, focusing mainly on land combat in South East Asia, and the exploits of a fairly mundane unit fighting for the Federation. Its a personal fave of mine, but I hadn’t seen it in donkey’s years, and here we are.



So here is the thing about 08th MS Team, its doing two rather different things at once, and people tend to only talk about one of those things. The anime is known for being a generally grounded attempt at military realism. There's no child soldiers, just a lot of actual soldiers trying to get on with it. On first impressions, it ends up feeling lighter in tone than some Gundam media as its characters are neither miserable or overtly unsuited for combat, but it is still a war story, so things don't stay that way. Playing into that is the series' main mecha, a limited production, ground combat only variant on the old RX78-2. Its a very "tacticool" design, rationalising the core fighter out of the machine, and adding broadly sensible stuff like its distinctive shield and stowage backpack. It is treated as a good but mundane weapon of war. And one with limited spares, so the three identical machines of the 08th become unique as stuff breaks. This, along with generally good execution, means that the series is highly regarded by military types, and has a solid claim on "best action sequence in Gundam". That's in episode 10 BTW. The other thing it's doing though is the "Star-crossed Lovers" style of romantic tragedy, which isn’t immediately obvious from the gunpla or promotional images. This is evident from approximately 8 minutes into episode 1, when protagonist Shiro Amada meets his love interest Aina Sahalin, and they are on opposite sides of the One Year War. It's something of a tonal mismatch, and brings a number of anime tropes that don't play nice with military realism, like a secondary love interest, Kiki Rosita, whom is girl trope central. On the whole, 08th becomes more of a standard Gundam melodrama as it goes on, and that is not necessarily what the armchair generals are here for. It's tempting to point a finger at the production history as a cause for this, as if you replace both Director and Writer at the same time, it looks like some creative difficulties happened. Then again, this went down 20 years ago, and I don't speak Japanese, so I won't speculate further. Anyway, to stress my point, this anime is doing two things might be considered mutually exclusive, and most people are gonna like one aspect more than the other. However, this anime is doing what would count as military realism in the retro-future, Tominio making up a genre as he went, space nazi robot fight, hey, why is that dude in a mask? that is the Universal Century setting. Its not a mismatch so much as working with what you have. To put it another way, it is a war story with good character and robot bits. But it is also an anime where two people make a light saber hot-spring atop a mountain. It does go places that your average war diary doesn’t usually go

 


To illustrate this, I want to talk about Shiro for a bit, then Aina. First and foremost about Shiro, he's a nice guy, knows the job, and cares about those under his command. He's not a gifted pilot, but he has balls so big a mobile suit was probably necessary just to help him get around. You could not ask for a more earnest and capable squad leader, but one whose attitude is fundamentally unsuited for a gritty war drama. He's a paragon of virtue in a war zone, and the sort of guy you’d expect to have a very bad time once he meets actual reality. Then it turns out that he already has. While the specifics are unclear, it seems that Shiro witnessed the poison gas attack on Side 2, when Zeon forces invented a new means of genocide. This guy is putting a brave face over a war crime, desperately trying not to let anything like that happen on his watch again. When you realise that, everything he does in episode 1 is cast in a new light. Its also what makes things with Aina so fraught, and then intense. She's exactly the sort of person he should hate, but he can't reconcile how she is as person with Zeon as a group, and indeed his fundamental good nature. This causes him to flip a switch as it were, becoming a pacifist in all but name, which everyone else in the series challenges to hilt. When it becomes known that he and Aina are a thing, it puts him and the entire team under suspicion. Not unreasonably, to be fair. And Aina? Well, she has less screen time, so her arc is more subtle, but she has agency, and is going through much the same growth. She is very much his female counterpart, in that she's also a paragon and more innocent than a lot of other characters, although more in a “her ladyship” sense. She is in a position of relative privilege, but it is also a position that binds. Not only is she an aristocrat in reduced circumstances, she spends her time supporting her brother Ginias whom has ambitions. And issues, which I will talk about shortly. She has as many prejudices to overcome as Shiro, while finding what she's a part of as distasteful, but she's much less free. To an extent, Shiro represents an escape for her, but by the finale, neither have anywhere to go. In the later half of the series, events take a bittersweet angle as attempts to play nice simply don’t work due to the sociopaths on both sides. While Aina and Shiro struggle with their idealism, the entire anime is basically about the pair taking a more nuanced view of the war, and giving both the Federation and Zeon the finger. That's actually very appropriate for a spin-off set during the One Year War.

 


Weaknesses? Well, putting aside the absent episode 12, which is an unnecessary epilogue, the animes main weakness lies with its antagonist. Ginias Sahalin is one of the more, say, stereotypical Zeon characters and a lesser aspect of the show, if I am honest. Its like this, you go back and watch the original Gundam TV show, not the movies, the show. What do you get? An awful lot of Monster of the Week type stuff, where the latest Mobile Armour Wunderwaffe prototype goes up against the Gundam and looses. You know the type, some hugely expensive, and equally specialised weapon platform, probably made by a nutjob. Gina's is one such nutjob, an example of why Zeon thought it could win a war with the Federation, and how it lost. The wider plot of 08th, the bones of events, is one such project being played out in more detail. Its almost a deconstruction of such things. Where the anime goes wrong is not selling Ginias decent into madness. As near as I can figure, Ginias was a bastard in the first place, then goes off his meds as a result of Aina not being around to remind him, plus the war going badly, and he goes into full mad scientist territory. This is another trope that is somewhat at odds with the military realism stuff, but is kinda typical for Zeon bigwigs and certain real life militaries. I just wish they spent more time on his characterisation and maybe spelled out what exactly he was taking medicine for. One fan theory suggests he suffers from the obscure Wilson’s Disease, but I’m more inclined to blame the writing. Thematically, if Aina and Shiro are paragons of good, he’s the paragon of evil, and you need a proper bastard in a narrative like this one. Its just the execution that falters, and so he looks a bit cartoonish next to almost everyone else, whom have more nuanced depictions. Fortunately, we have a rather good supporting character whom deals with combat stuff for the Sahalin family, one Norris Packard. Sitting somewhere between a trusted family retainer and Aina's bodyguard, Norris doesn't say much at first, but is effectively characterised, and very much the star of that combat scene I mentioned earlier. People love this guy.


 

All this having been said, does 08th MS team hold up? I'd say it does and it probably benefits from its OVA format allowing for more creative freedom. Consider it a solid introduction to the franchise, with some problems, but generally a good time.